Push your tracks to new heights with our 100% royalty free sounds, loops, midi and preset packs. Designed by music producer royalty, all our sample packs are crammed with the finest drum beats, basslines, synth loops, instrumental loops, drum sounds, one shots, vocals, fx, presets, stems and midi.We release sound packs weekly, covering all genres including House, Techno, Trance, Psytrance, Progressive House, Melodic Techno, Drum & Bass, Deep House, Downtempo, Tech House and more.
Browse our sample catalogue by genre or category for speed of use. Enjoy our sounds with key and tempo labelling, associated midi, simple folder structures and the Zenhiser seal of approval in quality.
To be clear, this does not convert your audio to midi and give you a midi file. It just plays it back in whatever synth you load in the Dodo sandwich (between the first part VST and the second part VST3).
1. Create an audio track and load a clip.2. Load the Dodo Midi VST (the vst2, not the second part) onto the audio track.3. Create an instrument track and load a synth you want (I used Pigments because it already has pitchbend range of +/-24)4. On the instrument track, in the inspector window, set your midi input to Dodo Midi, and your output should of course be the synth.
Another note: The Dodo Midi effect on the audio track automatically mutes the audio, so all it is doing is converting to midi and sending that wherever you set it as an input. So you CAN record this midi on the instrument track.
Download 250 free loops selected from 25 of our professional midi packs. This pack includes a range of musical styles from blues to Zydeco! Most our our loops are 4 or 8-bars long with 12-bar loops for blues (as it should be).The loops are mapped according to the GM standard and will work seamlessly with the Big Mono GM preset linked above.
Are you a music producer looking to earn some money from your hard work in the studio If your interested in producing sample packs, midi packs, ableton raxx or any other music merchandise you think may be interesting, send us a demo of your product to: firstname.lastname@example.org
If you only wish to use a few samples for different sounding drums, you can just work on a single computer or laptop and will not need a lot of RAM to do so (at least 16GB is recommended but 8GB will suffice for less intensive usage).
What drum VSTs you go for relies heavily on the genre or style you are composing for. You may look into electronic drums for EDM or video game scores, or softer, mellow kits for jazz ensembles.
The AD2 program allows easy access for you to tweak one of their in-built drum presets, or to build up a custom kit of your own. The mixing tools in the preset drums are straightforward, meaning less time is spent in the tech and more time composing.
Overall, Damage is a fantastic choice for cinematic, and industrial-orchestral fusion kits and percussive sounds. The sound palette makes it a favorite for composers, producers and sound designers. It is a must-have for those looking to incorporate epic, trailer music-style drums to their mixes.
The engineer behind the library is the multi-award-winning Chuck Ainlay, known for his work with the Dixie Chicks and Dire Straits. This library is best suited for songwriters looking to amplify their tracks with drums full of depth and flavor.
The library features 7 kits along with 25 snares, 16 kick drums and approximately 250 electronic drum machine sounds. There are various mix-ready presets in multiple styles and 35 built-in sound effects.
The drums are recorded with separate microphones on each of the main parts on the kit, which makes it incredibly useful to balance out the levels on your kit. The cymbals too bright and in-your-face Lower that fader! You can also balance out levels of the overhead, room, and mono mics.
DrumLab is a great tool for creating customized, composite sounding drums. Due to its lack of samples relative to other drum libraries, DrumLab inspires you to get creative with acoustic and electronic blended sounds, encouraging the creation of a drum tone that is uniquely yours.
Excellent guide, concise and well-informed, perhaps with some important omissions, such as Steven Slate and BFD, also notable in the field of in-depth real programming drums. Thanks Samantha and Pianodreamers.
The Alesis SR16 has been utilized by artists, musicians, and producers since the 90s. Live musicians, lyricists, and music producers have also used it in recording studios or on stage. This instrument comes with over 200 amazing drums sounds.
Drum machines are therefore in demand for everything from live performances to adding that elusive analogue clout to a computer-based mix. Each one of the best drum machines in our round-up works as a standalone unit without the need for any other gear. They come in all shapes and sizes: from cheaper beat makers that provide great, workhorse sounds for many genres, right up to full-blown grooveboxes that will add bass and lead synth and sample parts to those beats.
Taking sonic inspiration (we suspect) from Roland's classic TR-808, the Volca Beats has an analogue and PCM sound engine but offers digital control, meaning that knob tweaks and note info can be recorded into the built-in sequencer. Volca Beats has six analogue sounds (kicks, snare, hi-hats, and toms) and four PCM sounds (claves, agogo, clap, and crash cymbal).
The kick can be clicky or deep, the hats cut nicely, and the snare has a woody tone that can be further bolstered by layering a PCM clap or increasing the amount of 'snap'. As with the other Volcas, connectivity options are somewhat limited, but ultimately, the Volca Beats is about fun, and that's what you'll have when you use it. If you want quality analogue drum sounds on a budget, look no further.
Compression can be applied individually to the Kick and Snare, whilst Tuning and Decay is available for some sounds (with the ability to select a long decay version of the Kick for those Miami bass lovers out there). This is a decent-sounding and affordable (relative to the original) digital resurrection of a classic beatbox, though we'd still like to have seen a few more editing options and multiple analogue outs.
Price is always going to be a significant factor when you choose a drum machine, but it should not be the only consideration. The sound you are after should also be a top priority as this can vary enormously between models, from proper analogue synth circuitry to generate drum tones, through a more flexible combination of both analogue synthesis and digital samples, to totally customisable models that let you load in your own samples by means of an SD card or similar. You also need to decide whether you need portability or are happy with a heavier, more static model that will stay in your studio.
Drummer and Producer A.J. Hall returns with another specialty batch of Drum Breaks made from scratch using real acoustic drums and tape mastering! This time around, all breaks found in this sample pack were made using only one mic! Super retro, open air and grimy drum breaks in .wav format perfectly loop-ready in any D.A.W. or Sampler! The unmixed and raw mic signals for all 25 breaks are included! Mix your own way or use it in place of the break for a simple and light transition sound! OPTIONAL KICK MIDI: For $5 extra, receive a folder of perfectly matched velocity sensitive KICK MIDI to match every single drum break! Carve out the low end and add a kick, 808 or sub synth sample of your choice to go perfectly with the kick drum pattern of every single break! ALL BREAKS PLAYED AND PRODUCED BY A.J. HALL ON REAL ACOUSTIC DRUMS AND MASTERED TO ANALOG TAPE BY A.J. HALL A.J.'s breaks and one shots can be heard on songs by Kid Cudi, Russ, Joey BadA$$, Anthony Hamilton, Guapdad 4000, Rome Streetz, Dave East, and Benny the Butcher as well as productions by Cardiak, Harry Fraud, Eric G, Statik Selektah, Nottz, Illmind, and Futurewave!
Drum Loops: This product also comes with five top quality drum kits, all stripped into parts and labelled for ease of use. These drum kits were recorded using top analogue drum machines and feature fat analogue kicks, punchy snares, powerful percussion and hats.
Kick DrumThe center instrument still is the analog kick drum which has gotten a facelifting again. The legendary punch and assertiveness of all Jomox kicks is convincingly continued. LFO, pitch envelope, metallic noise and gate time are famous features that may not and do not miss out.MBraneAs a second analog instrument, we have put in a complete MBrane voice. It covers a gigantic spectrum of analog snare drums, percussions, cow bells, claves, glasses, toms, bass drums etc. etc. It uses the technology of the Mod.Brane11. Of course, this instrument has 2 own LFOS, pitch envelopes and metallic noise as well.Samples+FilterThe succeeding six instruments are built hybridly and consist of samples that are run through real analog filters and VCAs. Each analog sample channel has an own metallic noise that alternatively can be used as a signal source or being mixed to the sample. With metallic noise only, it becomes a pure analog instrument again. Four channels make use of a multimode filter that is capable of resonance - again they can be used as true analog instruments with the self-oscillating filter as the only sound source if you wish.Hi HatTwo of these six channels are reserved for hi hats and make use of a proven and improved HH filter that was used in the XBASE 999 already. It is specialized for analog hi hats and may conjure wonderful noisy hi hats from a sample mixed with metallic noise.Clap, Rim, Crash, RideThe succeeding four channels have each a resonateable 2-pole multimode filter that can be switched between LP, HP and BP. The filter cutoff can be modulated by an ADSR envelope and an LFO per instrument. If the filter is self-oscillating, one can create wonderful analog toms, claves, sticks etc. by means of the VCA envelope behind. Or even extremely bend samples sonically. By principle, each of the four MM filter sample channels is a little synth voice of its own. A sampled synth bass run through the analog filter is nearly indistinguishable from a real analog synth.X Sample 1+2Moreover, there are two sample instruments that work purely digital. It's even possible that the Alpha Base can sample external audio on these channels for about max. 5 seconds. Which is more than enough for drum samples. The recorded sample can be stored on SD card or being copied to the internal flash memory and then being played back by the other sample channels. Samples can also be copied from SD card into flash memory. The format is RAW/WAV mono 16 Bit / 48kHz. The internal organization divides samples into fixed memory slots that can be addressed by the parameter sample select in the instruments.All samples can be pitched and modulated in a wide range. The sample start and stop can be edited and they are loopable as well. Modulation targets are: pitch, filter cutoff and volume. Each channel has an own LFO for that.FM SynthAs a little digital gadget we have added a mini FM synth. With 4 operators and maximum 6 voices it can create weird and crazy percussion sounds up to simple chords. Played over an external midi keyboard, it can be used as a polyphonic synth.EffectsTwo digital effects are on board: delay and reverb that act as send/return effects. Each of the analog instrument outputs has an own A/D converter. The delay effect can also being inserted into the 6 hybrid sample channels and becomes then part of the sound production chain. The reverb can easily being killed by an encoder click but is indeed a great advantage for life performances with minimal equipment. Reverb times may reach to almost inifinity, and the damping filters act quite extremely so that the reverb meets the requirement of modern electronic music and can be an essential part of sound. 153554b96e